Effects Tracking

It would be nice to see Turn Watcher updated so that effects track and expire on the initiative count they were originally created on. For example, a 5th-level wizard cast haste. This effect is good for 5 rounds. If the wizard ever delays while the spell is active, it could lenthen the effect within Turn Watcher. The wizard could get an extra round from the spell if he delays a couple of times during the spell, but acts before his next turn in the initiative. This could be easily fixed by having the effect "attach" to the current initiative (where the sword is pointing) and not "moving" with the effected characters.

Thanks!

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