Latest Turn Watcher News Turn Watcher Latest News en Turn Watcher does not want to start, what should I do? <p>When changing versions of Turn Watcher, it can happen that the configuration file generates a crash and the application does not start. This can also happen if the configuration file was somehow corrupted.</p> <p>If you cannot start Turn Watcher and see the first screen, we strongly suggest that you go in this directory under Microsoft Windows:</p> <pre wrap=""> ...</pre><p align="center"><img src="/sites/" alt="A small graphic marking the end of the paragraph" /></p><p><a href="" target="_blank">read more</a></p> Mon, 14 Jul 2014 06:04:10 +0000 Doug Barbieri 189 at Sean's Wishes! <p><u>MAJOR WISHES</u></p> <ol> <li dir="ltr"> <p dir="ltr"><span id="docs-internal-guid-7cd075ed-542b-9d93-1d73-1815da6c6a1f"><span>One of my top two Wishes</span><span>, would be a switch for each NPC for whether they show up on the Player HUD or not. &nbsp;That way I could add NPCs that are active in the scene but that PCs do not yet know about (running towards the PCs but as of yet out of sight, for example). &nbsp;As soon as a PC sees an NPC you&rsquo;d click the &ldquo;switch&rdquo; and he&rsquo;s appear on the ...</span></span></p></li></ol><p><a href="" target="_blank">read more</a></p> Thu, 14 Nov 2013 04:41:38 +0000 Alexis Wilke 188 at Turn Watcher has been released OPEN SOURCE! <p>Made to Order Software is proud to announce that the initiative tracker, Turn Watcher, has been released under the GPLv2 license. This means the code is now open, and the proprietary license gone!</p> <p>Find the source code, plus support features here:<br /> <a href="" target="_blank"></a></p> <p>Presently, only GNU/Linux is supported, but eventually the goal is to make it work not only under ...</p><p><a href="" target="_blank">read more</a></p> Wed, 13 Nov 2013 21:12:37 +0000 Doug Barbieri 187 at program <p>i had bought this program but had to reformat my harddrive is there any way to get turnwatcher without buying it again</p> Thu, 01 Aug 2013 01:13:37 +0000 archanfel 186 at Roleplaying Tips Weekly #493 <p><strong>In this issue:</strong></p> <ul> <li> How to design a campaign</li> <li> For your game: ten unsettling moments</li> <li> Game master tips and tricks</li> </ul><p><a href="" target="_blank">read more</a></p> Sun, 10 Oct 2010 16:17:19 +0000 Doug Barbieri 156 at Mac OS/X <p>Has turn watcher been release for mac OS? That is the only portable device I have.</p> Mon, 27 Sep 2010 19:08:46 +0000 torem 155 at Roleplaying Tips Weekly #492 <p><strong>In this issue:</strong></p> <ul> <li> 4 Best Ways To Handle Town Guards</li> <li> Character Development Template</li> <li> Johnn Four&#39;s GM Guide Books</li> </ul> <table border="0" cellpadding="7" cellspacing="2" valign="top" width="100%"> <tr valign="top"> <td align="center" id="content-wrapper" valign="top" width="600"> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr align="left" valign="top"> <td valign="top"> <div id="divMain"> <p align="center"><strong>Roleplaying Tips Weekly E-Zine Issue #492</strong></p> <div align="center"> <h1> <strong>4 Best Ways To Handle Town Guards</strong></h1> </div> <div align="center" class="sponsor"> &nbsp;</div> <h3> Contents:<a id="contents" name="CONTENTS">&nbsp;</a></h3> <div id="editor"> ...</div></div></td></tr></table></td></tr></table><p><a href="" target="_blank">read more</a></p> Mon, 20 Sep 2010 18:11:50 +0000 Doug Barbieri 154 at Roleplaying Tips Weekly #491 <p><strong>When Players Cheat: Game Master Tips to Keep Them In Line</strong></p> <p>This week&#39;s article is a tricky one. I debated putting it in the ezine. I haven&#39;t gamed with a cheater in decades.</p> <p>However, I know other GMs are plagued with players who take the game too seriously, who hate to lose, or who have low self-confidence.</p> <p>--Johnn Fourr</p> <p> <b>Reprinted with Permission</b></p> <p> <a href="" target="_blank">View Online Version</a></p><p><a href="" target="_blank">read more</a></p> Fri, 17 Sep 2010 16:41:36 +0000 Doug Barbieri 153 at Roleplaying Tips Weekly #490 <p><b>Superheroes Tips Series, Final Part</b></p> <p>Readers chime in with good advice about Big Boss Guys&nbsp;and more sources of GM superhero inspiration. Johnn rambles&nbsp; on about why GMs fear game preparation so much. A guest author tells us a bit about Medieval peddlers and merchants.</p> <p> </p> <div id="divMain"> <p class="rteleft"><b>Reprinted with Permission</b></p> <div id="divMain"> <p class="rteleft"><a href="" target="_blank">View Online Version</a></p> </div> </div> <p> </p> <p> ...</p><p><a href="" target="_blank">read more</a></p> Wed, 04 Aug 2010 20:41:28 +0000 Doug Barbieri 152 at Roleplaying Tips Weekly #489 <p><strong>GM&#39;s Guide To Adventure Writing</strong></p> <p>Old school advice means tough love for PCs and GMs,&nbsp;<br /> but a compelling and challenging game because of it.&nbsp;<br /> Plus a new contest. Send in your pick pockets contents<br /> ideas for a software giveaway.</p> <p align="center"><img src="/sites/" alt="A small graphic marking the end of the paragraph" /></p><p><a href="" target="_blank">read more</a></p> Mon, 02 Aug 2010 03:16:49 +0000 Doug Barbieri 151 at