Recent changes on the Turn Watcher website

This page includes all the recent changes of the Turn Watcher website. If you cannot find what you are looking for, try the menus or the Site Index.

6 Things Divinity II Taught Me About Running a Better Game

From Roleplaying Tips #479 http://www.roleplayingtips.com

Game Master Feature Article

6 Things Divinity II Taught Me About Running a Better Game 

by Hannah Lipsky

I received a review copy of Divinity II a while back. It's a game with an interesting premise: your character starts out as a dragon slayer, and eventually becomes a dragon. You can find out more of it here: http://www.divinity2.com/

As always when playing an RPG, I looked for ways I could use the lessons of the game to improve my own. While it was a good game and some of the things I learned I gained from the good parts, I found more lessons in the few things it did wrong than the many it did right.

When Adventures Are Too Easy

From Roleplaying Tips Weekly #477 by Johnn Four

Go here for the online version.

When Adventures Are Too Easy
by Kate Manchester

You spend hours planning and mapping out your adventure and sit down to begin the game session. An hour later, your PCs have managed to breeze through your carefully crafted encounters and handily win the day. And to add insult to injury, one of your players look at you and says, "that was too easy!"

Long Story Arcs - 3 Tips On How to Finish

From Roleplaying Tips Weekly #467 by Johnn Four

Long Story Arcs - 3 Tips On How To Finish

A reader wrote in with a request for tips on how to finish long plots. He just could not get closure. Following are three pieces of advice for game masters looking to run long campaigns to their natural conclusion.

More tips on how to finish long campaigns are welcome. Email me directly at johnn@roleplayingtips.com

Roleplaying Tips Weekly #474

Turn Watcher LogoTurn Watcher Presents Roleplaying Tips Weekly from Johnn Four!

From Roleplaying Tips #474
http://www.roleplayingtips.com

Turn Watcher 2.0....when will it come out already?!

My apologies that this did not go out yesterday--I'm learning more and more about our Drupal system and, well, it took me by surprise that posting to my blog does not also post to the Newsletter (okay being facetious here ). So here is the original missive:

A great product.

Testimonial author: 
Robert Herd

A great product. Using Turnwatcher on my laptop and displaying the player's HUD on my TV has taken my game to a new level! I've reduced the time it takes to run combat by at least 30%!

Looking for a Dice Roller?

Not so long ago, we offered a character generator on our website...

To compliment this, we are now offering a Dice Roller! Want a quick way to generate up massive damage caused by your high level wizard's best 9th level spell? We have a way on our Turn Watcher website!

Turn Watcher Dice Roller

Dungeons and Dragons Character Generator

The Turn Watcher website has been improved with the addition of an online Dungeons and Dragons Character Generator1!

  1. 1. The Dungeons and Dragons Character Generator is for version 3.5 of Dungeons and Dragons.

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Tributes to Gary Gygax

Gary Gygax was commemorated in a number of webcomics, including xkcd's comic #393 "Ultimate Game,"1 Penny Arcade's "Bordering On The Semi-Tasteful,"2

  1. 1. Munroe, Randall. "Ultimate Game". xkcd. Archived from the original on 2008-10-04.
  2. 2. "Bordering On The Semi-Tasteful". Penny-arcade.com.

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Awards and honors

Gary Gygax received several awards related to gaming,1 including the Academy of Adventure Gaming Arts & Design Origins Award Hall of Fame 1980.2

  1. 1. Gygax, Gary. Long Biography of E(rnest) Gary Gygax (revision 6-05), ©2005
  2. 2. Hall of Fame". Academy of Adventure Gaming Arts &Design. Archived from the original on 2008-03-29. Retrieved on 2008-03-29.

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Current Turn Watcher Question

Could we enhance the Effects Tracking system?