Superheroes Tips Series, Final Part
Readers chime in with good advice about Big Boss Guys and more sources of GM superhero inspiration. Johnn rambles on about why GMs fear game preparation so much. A guest author tells us a bit about Medieval peddlers and merchants.
GM's Guide To Adventure Writing
Old school advice means tough love for PCs and GMs,
but a compelling and challenging game because of it.
Plus a new contest. Send in your pick pockets contents
ideas for a software giveaway.
GMing Gods, Demons And Immortals
Tips on running encounters with all-powerful beings.
Plus tips on how to prepare for game sessions using my loopy method.
Superheroes Tips Series Part 2: Super Tips For Beginners
You can't run a superhero game and not read comic books. Better yet, read comic books that feature superhero teams.
Roll-Play And Role-Play
Readers respond to a tips request on how to add panache
to dice rolls and results.
The Care And Feeding Of Your GM
Tips for players to help their game master enjoy each session and keep running adventures for the group
How to Run a Better Superhero Game in 8 Easy Steps
Great advice and easy To Dos for the GM or player new to the superhero genre.
Game Master Tips and Tricks
Four tips and tricks for Game Masters to help you improve your adventures!
From Roleplaying Tips #479 http://www.roleplayingtips.com
6 Things Divinity II Taught Me About Running a Better Game
by Hannah Lipsky
I received a review copy of Divinity II a while back. It's a game with an interesting premise: your character starts out as a dragon slayer, and eventually becomes a dragon. You can find out more of it here: http://www.divinity2.com/
From Roleplaying Tips Weekly #477 by Johnn Four
Go here for the online version.
When Adventures Are Too Easy
by Kate Manchester
You spend hours planning and mapping out your adventure and sit down to begin the game session. An hour later, your PCs have managed to breeze through your carefully crafted encounters and handily win the day. And to add insult to injury, one of your players look at you and says, "that was too easy!"