Delayed and Readied Actions
When a character chooses to delay his action, click on the
Delay button on the toolbar. The character status
changes to Delayed.
Once the character is ready to jump in, click on the Jump
In button. If more than one combat participant is delayed,
Turn Watcher will ask you which one is jumping in.
When a character chooses to ready an action, click on the
Ready button on the toolbar. The character status
changes to Readied. Once the PC or monster action
is triggered, click on the Jump In button. If more
than one combat participant has a readied action, Turn
Watcher will ask you which one is jumping in.
Turn Watcher automatically expires readied actions and
delays when a character or opponent's turn comes up in the
next round.
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