Stabilize is greyed-out and not selectable even when I have a character with negative hit points selected. I'm using TW 1.3.
Did you click on the character who has negative points? The stabilize is an action on the currently selected character by default. Although, I thought we had a Mass Stabilization so for that one, it is indeed a bug!
Otherwise, it could help us to know which OS you have: Windows or Linux?
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I did click on the character with negative hit point. I'm on Windows.
In this situation, if you shut down Turn Watcher and start it back up again, does the problem persist?
Yes. Even when I shut it down and restart it, I still don't get the option to Stabilize on the character with negative hit points.
Yes, I have verified that this is indeed a bug! Looks like that one got past us. We are presently working on a new version of Turn Watcher (version 2.0) and it will definitely have this bug fixed.
We apologize for the inconvenience and will look to fixing this as soon as possible in a maintenance release.
Good to know. I'll look for notification on the new version. As a side note, I used TurnWatcher during a game for the first time last night (no one had to stabilize ). It works very well.
Thank you for your kind words! I am happy Turn Watcher works well for you. We value feedback from our customers.
What game are you using this product with?
Just curious I am considering purchasing this to help with me D&D 4E. There are soooo many minions in the encounters my whiteboard/magnet board technique is driving me nuts!
Presently, you could use Turn Watcher version 1.3 with D&D 4th Edition, it's just the Spot/Will/Listen columns are very D&D 3.5-centric. We will be releasing Turn Watcher version 2.0 very soon which will provide you the ability to create your own custom columns. This will be more 4th-edition friendly--however, you could continue to use Turn Watcher for 3.5 or D20-style games.
Thanks for taking time to let me know!
Just to let everyone know that the Stabilize feature was fixed in Turn Watcher 1.4.
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